Oh goodness. It looks as if Sanrio, purveyor of Hello Kitty merchandise, has gotten a littleStreet Fighter chocolate in their proverbial peanut butter. They have gone and launched a line of clothing — and one tote bag — with Street Fighter x Sanrio branding that is beyond adorable. Beyorable, if you will. If only they’d gone and made a fighting game out of this rather than the crossover with Tekken.

Maybe beating up on Hello Kitty characters was a bit too far for some of the suits further up the ladder. But at least we can enjoy these glorious reminders of what might have been.

My Melody x Cammy looks rough and tumble. And cute.
Badtz-Ryu is ready to take on all challengers, including dryer lint.
Purin x Zangief is afraid of nothing. Like wrinkles.

These and many more are available over at Sanrio’s shop. But seriously, someone needs to set up a petition for Capcom to make this a game like yesterday. It’d be a magical, cutesy, bloody, baffling brawl for the ages.
(Images by Sanrio)

 
 
Who's excited about Capcom's  biggest showing ever? Who wouldn't be?! It is going to be so epic, Street Fighter X Tekken for PS Vita, Tekken Tag Tournament 2,Resident Evil 6 and others. Wow, Capcom has and will be releasing a wave of titles this year. The most awaited, in my opinion, is Tekken Tag Tournament 2. 
I just love the concept of Tekken Tag Tournament 2: no storyline. 

What's the most awaited game in your opinion? Comment below. 


 
As you all know, a new patch is coming for Street Fighter X Tekken. Hopefully, this time,Capcom knows what they're doing and hopefully, this patch doesn't have the same results as the other one. 
How could Capcom release such a horrible patch?If you don't know what I'm talking about, checkout my News page and look for the article that says what is the annoying and intolerable glitch. 
Anyway, the thing is, that we are all crossing our fingers that this new patch WILL work. 
 

I bought it last week...I know Slowpoke moment. Well, whatever! I'm still making the review now.
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Tekken 3D Prime Edition manages to get the basics right. The combat boasts the fluidity that the series has become known for, and the graphics are excellent. The fighting unfolds at a silky smooth clip regardless of whether or not you have 3D turned on. The fighter roster is also impressive, offering the full cast from Tekken 6. However, aside from the basics, Tekken 3D Prime feels pretty shallow, severely lacking in any modes outside of standard one-on-one fights. You won't find much in the way of unlockables here, a stark contrast to other games in the Tekken franchise. 

Tekken 3D Prime Edition really nails the fast-paced, fluid action of the series, and it's as well done here as it is on consoles. The 3DS iteration of the series does a great job of capturing the speed and intensity of Tekken 6, along with gameplay elements like Tetsu Power (which beefs up your character's strength somewhat after they've taken a beating). The characters feel like they have in the past, and the 3DS makes very little compromises with the series' formula. 

The 3DS's somewhat cramped button layout doesn't really lend itself to intense fighting gameplay, so the developers have opted to include a compromise by adding four buttons on the touchscreen for each character's more complex moves, similar to the system seen in other fighting games on the handheld. 

Tekken 3D Prime Edition boasts the full roster from Tekken 6.
Tekken 3D Prime Edition also features the fully stacked roster from Tekken 6, offering roughly 40 fighters in total. The one key difference is that Tekken 3D features the younger version of Heihachi Mishima (from Tekken Tag Tournament 2) in place of the more traditional older version of the character, as in Tekken 6. The cast list is varied, representing a mix of classic characters and newcomers, each one boasting a balanced fighting style. 

Unfortunately, when it comes to depth outside of the actual fighting, Tekken 3D Prime Edition comes up short. The modes are pretty much straightforward fighting modes that lack any real kind of story or even customizability elements. 

The game's Quick Battle mode is your standard 10-enemy arcade style mode leading up to the credit sequence, while Special Survival is an endurance mode where you have to fight in a series of one-round battles in order to gain new cards (more on them in a second). Aside from that, there's really not much here as far as depth is concerned. 

Tekken 3D's gameplay is smooth and fluid.
In lieu of being able to customize your character, you're instead given a card collection system. You'll earn cards and card points for completing the game's Special Survival and Quick Battle modes, which you can then turn around and trade with other players through the game's Streetpass function. There are several hundred cards that can be unlocked, each one showing a different static image from Tekken's past. The trading element of these cards adds a communal element to Tekken's standard fare of gameplay, but doesn't offer the same amount of depth that the currency and customization elements from other Tekken games. You can edit a few elements of your character, including your name and customize their outfit color, but other than that, the customization elements are basically not there. 

The game moves along at a smooth 60 frames per second clip, even when displaying in 3D, which is an impressive feat on the 3DS. The character models are well animated, and boast a nice amount of detail. Overall, this is one of the better looking games available on the platform and a fine showcase of its 3D capabilities. 

CONCLUSION: Tekken 3D Prime Edition definitely gets props for recreating the fast combat and fluidity of the series on a handheld. However, the lack of any real depth in the modes and lack of customization features for your fighters makes it tough to want to spend an extended amount of time with it.

My Ratings for Tekken 3D Prime Edition:
7.0:Presentation
The modes are pretty slim, and other than a 3D version of the Tekken: Blood Vengeance movie, you won't find many extras.
8.0:Graphics
Fast, fluid, and well animated, Tekken 3D looks great on the 3DS. The action unfolds at 60 frames per second even in 3D.
8.0:Sound
Plenty of voicework and some decent music.
8.5:Gameplay
The action is fast and frantic, matching the console games, but the lack of modes is problematic.
6.5:Lasting Appeal
Aside from straight brawling and a lackluster card-trading meta-game, you won't find much here to keep your attention.

OVERALL RATING: 7.6/10 (Good)

 


 
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I know they released it a in February, but I bought it today, so buzz off :P

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MadCatz brings us back with the Tournament Edition arcade Fightstick Pro Street Fighter X Tekken, a controller for PS3 that stands out for its robustness and design. The lever is very solid, and the arrangement of the 8 buttons reminds us of the classic arcade. It also offers the option of assigning a turbo button on a button.


Although it is decorated with images of Street Fighter X Tekken, the title which confronts characters from the Capcom franchises and Namco Bandai, you can use itfor any other fighting game. A luxury joystick with a price on his high: nothing less than $200.Pretty high price, but definitely worth it.

Overall rating: 9/10

 
When I first heard of Tekken was when I bought Tekken 3.The minute I started playing, I knew I was hooked. I loved everything about it. The story line, graphics and characters. I was just amazed.
When I heard of Tekken Tag, I was also amazed. I was like "Shut up and take my money!" And now that there's gonna be a Tekken Tag 2, I'm like "TAKE MY MONEY ALREADY!"
I'm not that big of a Street Fighter fan,but I have to admit mixing Tekken with it was awesome! Pretty good game.Read the review that's below if you want.


 



Street Fighter X Tekken debuted on the PlayStation 3 and Xbox 360 back in March, but Capcom's latest fighting extravaganza didn't make it to the PC until earlier this month. While it's a faithful translation of the core gameplay, the PC port lags behind its console brethren in networking performance, update patches and DLC availability.

For those unfamiliar with the game, Street Fighter X Tekken (pronounced Street Fighter Cross Tekken) takes some of the most popular characters from each fighting game universe and smashes them together for an ultimate fighting match-up. Because this is a Capcom-developed game, much of the fighting is Street Fighter inspired. With that said, there are still elements that are recognizably Tekken, such as the tag mechanic, four-button combos and how the life bars work. A Namco-developed Tekken X Street Fighter game with its roots firmly in the Tekken franchise is currently in the works, but we're not expecting to see anything substantial on that until well into next year.


Compared to prior games in the Street Fighter series, Street Fighter X Tekken stands out for its accessibility. Although the game engine is based on Super Street Fighter IV: Arcade Edition, the actual gameplay isn't nearly as technical as its predecessor. Moves have been simplified, timing windows are opened up and preset quick combos (triggered with a button press) all help ensure a low barrier to entry. Even the computer AI has been dumbed down, so new players making their way through arcade mode won't be frustrated.

Despite its focus on accessibility, Street Fighter X Tekken hasn't left advanced players out in the cold. There is still plenty of complexity layered in among the move sets, and those who take the time to master the intricacies will have a distinct advantage over everyone else. Skill is still king. Key to excelling is the aptly named Cross moves. Each of these is a standard move (identical across teams) that consumes part of the Cross Gauge.

The Cross Art is a two-character super combo that consumes a full Cross Gauge, but unleashes a devastating amount of damage if it connects. The action is automatic, so landing the first hit is crucial. Miss, and you're exposed. Cross Assault is similar, except both of your fighters are out at once, double-teaming your opponent. You control the action in assault, so make it count.

Cross Cancel is different from the other Cross moves, as it only uses a single character. Instead of calling your partner, the Cross Cancel is used to break an incoming attack chain and launch your opponent into the air. It requires solid timing, but if you can pull it off regularly, it'll quickly become a staple of your defense.


For those moments of desperation, there is Pandora. Available as an option once one of your characters falls below 25 percent health, it allows you to sacrifice the weakened teammate to greatly power up the other. The only catch is that once activated, you only have 10 seconds to win. Fail to obtain victory in this time, and it is an automatic loss. In most cases Pandora, isn't going to turn the tide, but in a close match, it's could determine a winner.

Players coming primarily from the Tekken series will appreciate the open-ended juggles available in Street Fighter X Tekken. All of the characters have a launcher move, as well as a launcher combo. Get a disabled opponent into the air, and with the right timing, you can keep him there while you unload.

Also of note is the gem system. Gems are a method of character customization that allows you to tweak your fighting style. Each gem offers a specific, limited time bonus once certain conditions are met. These bonuses can range from improved defense to an instant health boost. One set of gems will further simplify the control system, making special moves easier to perform. You can equip each fighter with up to three gems.

On the surface, the gems may sound like a gimmick, but once you start playing around with them, it's obvious that they are more than superficial. Two identical characters with different gem loadouts will play noticeably differently.


Visually, Street Fighter X Tekken is a treat. Characters and stages are both lavished with detail. Fighters are rendered in a colorful anime style, while backgrounds are loaded with fan service. Each of the 10 primary stages is packed with nods to the franchises. You'll see characters such as Blanka and E.Honda appearing in background graffiti as well as more esoteric references. These include the giant Servbot head in one level or the dinosaur in the Dino Crisis-inspired stage that air-boxes with gloves bearing what looks like an image of Tekken 3's Gon.

From a purely technical perspective, Street Fighter X Tekken improves on the Super Street Fighter IV: Arcade Edition engine by a noticeable amount. Running on the same hardware at the same settings, we saw a nine percent increase in frame rate over the prior game. Basically, if either version of Super Street Fighter IV runs well on your PC, you won't have any issues with Street Fighter X Tekken.


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